renderTextureMapping method
void
renderTextureMapping(
- RenderState renderState,
- RenderTexture renderTexture,
- Matrix mappingMatrix,
- Int16List ixList,
- Float32List vxList,
override
Implementation
@override
void renderTextureMapping(
RenderState renderState,
RenderTexture renderTexture,
Matrix mappingMatrix,
Int16List ixList,
Float32List vxList) {
// do nothing, this is used by webGL to implement canvas patterns
}