renderTextureMapping method

  1. @override
void renderTextureMapping(
  1. RenderState renderState,
  2. RenderTexture renderTexture,
  3. Matrix mappingMatrix,
  4. Int16List ixList,
  5. Float32List vxList,
)
override

Implementation

@override
void renderTextureMapping(
    RenderState renderState,
    RenderTexture renderTexture,
    Matrix mappingMatrix,
    Int16List ixList,
    Float32List vxList) {
  // do nothing, this is used by webGL to implement canvas patterns
}