The PerspectiveProjection defines the matrix that is used to projection 3D display objects on a 2D plane like the stage or other display objects.
Creates a default perspective projection which should be suitable for
most use cases.
- PerspectiveProjection.fromDepth(num depth, num scale)
Creates a perspective projection with custom
- Creates a perspective projection for 3D objects which are children of other 3D objects. For those display objects no perspective projection should be applied.