PerspectiveProjection class
The PerspectiveProjection defines the matrix that is used to projection 3D display objects on a 2D plane like the stage or other display objects.
Constructors
- PerspectiveProjection()
-
Creates a default perspective projection which should be suitable for
most use cases.
factory
- PerspectiveProjection.fromDepth(num depth, num scale)
-
Creates a perspective projection with custom
depth
andscale
values. - PerspectiveProjection.none()
- Creates a perspective projection for 3D objects which are children of other 3D objects. For those display objects no perspective projection should be applied.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- perspectiveMatrix3D → Matrix3D
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited