spine_to_y_apply method

void spine_to_y_apply(
  1. spine_to_y self,
  2. spine_skeleton skeleton,
  3. spine_transform_constraint_pose pose,
  4. spine_bone_pose bone,
  5. double value,
  6. bool local,
  7. bool additive,
)

Implementation

void spine_to_y_apply(
  spine_to_y self,
  spine_skeleton skeleton,
  spine_transform_constraint_pose pose,
  spine_bone_pose bone,
  double value,
  bool local,
  bool additive,
) {
  return _spine_to_y_apply(
    self,
    skeleton,
    pose,
    bone,
    value,
    local,
    additive,
  );
}