spine_skeleton_set_attachment method
void
spine_skeleton_set_attachment(
- spine_skeleton self,
- Pointer<
Char> slotName, - Pointer<
Char> attachmentName
@param attachmentName May be empty.
Implementation
void spine_skeleton_set_attachment(
spine_skeleton self,
ffi.Pointer<ffi.Char> slotName,
ffi.Pointer<ffi.Char> attachmentName,
) {
return _spine_skeleton_set_attachment(
self,
slotName,
attachmentName,
);
}