spine_skeleton_physics_translate method

void spine_skeleton_physics_translate(
  1. spine_skeleton self,
  2. double x,
  3. double y
)

Rotates the physics constraint so next {

Implementation

void spine_skeleton_physics_translate(
  spine_skeleton self,
  double x,
  double y,
) {
  return _spine_skeleton_physics_translate(
    self,
    x,
    y,
  );
}