spine_skeleton_get_position method
Implementation
void spine_skeleton_get_position(
spine_skeleton self,
ffi.Pointer<ffi.Float> x,
ffi.Pointer<ffi.Float> y,
) {
return _spine_skeleton_get_position(
self,
x,
y,
);
}
void spine_skeleton_get_position(
spine_skeleton self,
ffi.Pointer<ffi.Float> x,
ffi.Pointer<ffi.Float> y,
) {
return _spine_skeleton_get_position(
self,
x,
y,
);
}