spine_physics_constraint_rotate method
void
spine_physics_constraint_rotate(
- spine_physics_constraint self,
- double x,
- double y,
- double degrees,
Rotates the physics constraint so next update() forces are applied as if the bone rotated around the specified point in world space.
Implementation
void spine_physics_constraint_rotate(
spine_physics_constraint self,
double x,
double y,
double degrees,
) {
return _spine_physics_constraint_rotate(
self,
x,
y,
degrees,
);
}