spine_from_property_value method

double spine_from_property_value(
  1. spine_from_property self,
  2. spine_skeleton skeleton,
  3. spine_bone_pose source,
  4. bool local,
  5. Pointer<Float> offsets,
)

Reads this property from the specified bone.

Implementation

double spine_from_property_value(
  spine_from_property self,
  spine_skeleton skeleton,
  spine_bone_pose source,
  bool local,
  ffi.Pointer<ffi.Float> offsets,
) {
  return _spine_from_property_value(
    self,
    skeleton,
    source,
    local,
    offsets,
  );
}