spine_event_timeline_apply method
void
spine_event_timeline_apply(
- spine_event_timeline self,
- spine_skeleton skeleton,
- double lastTime,
- double time,
- spine_array_event events,
- double alpha,
- int blend,
- int direction,
- bool appliedPose,
Fires events for frames > lastTime and < = time.
Implementation
void spine_event_timeline_apply(
spine_event_timeline self,
spine_skeleton skeleton,
double lastTime,
double time,
spine_array_event events,
double alpha,
int blend,
int direction,
bool appliedPose,
) {
return _spine_event_timeline_apply(
self,
skeleton,
lastTime,
time,
events,
alpha,
blend,
direction,
appliedPose,
);
}