IkConstraintData class
IkConstraintData wrapper
- Inheritance
- Implemented types
Constructors
- IkConstraintData(String name)
-
factory
-
IkConstraintData.fromPointer(Pointer<
spine_ik_constraint_data_wrapper> _ptr)
Properties
- bones → ArrayBoneData
-
The bones that are constrained by this IK Constraint.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- name → String
-
The constraint's name, which is unique across all constraints in the
skeleton of the same type.
no setterinherited
-
nativePtr
→ Pointer<
NativeType> -
Get the native pointer for FFI calls
no setteroverride
- rtti → Rtti
-
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- setupPose → IkConstraintPose
-
no setter
- skinRequired ↔ bool
-
When true, Skeleton::updateWorldTransform(Physics) only updates this
constraint if the Skeleton::getSkin() contains this constraint.
getter/setter pairinherited
- target ↔ BoneData
-
The bone that is the IK target.
getter/setter pair
- uniform ↔ bool
-
When true and IkConstraintPose compress or stretch is used, the bone is
scaled on both the X and Y axes.
getter/setter pair
Methods
-
createMethod(
Skeleton skeleton) → Constraint -
override
-
dispose(
) → void -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
rttiStatic(
) → Rtti -
override