AtlasAttachmentLoader class
An AttachmentLoader that configures attachments using texture regions from an Atlas.
See https://esotericsoftware.com/spine-loading-skeleton-data#JSON-and-binary-data Loading skeleton data in the Spine Runtimes Guide.
- Implemented types
Constructors
- AtlasAttachmentLoader(Atlas atlas)
-
factory
-
AtlasAttachmentLoader.fromPointer(Pointer<
spine_atlas_attachment_loader_wrapper> _ptr)
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
nativePtr
→ Pointer<
NativeType> -
Get the native pointer for FFI calls
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → void -
findRegion(
String name) → AtlasRegion? -
newBoundingBoxAttachment(
Skin skin, String name) → BoundingBoxAttachment? -
override
-
newClippingAttachment(
Skin skin, String name) → ClippingAttachment? -
override
-
newMeshAttachment(
Skin skin, String name, String path, Sequence? sequence) → MeshAttachment? -
override
-
newPathAttachment(
Skin skin, String name) → PathAttachment? -
override
-
newPointAttachment(
Skin skin, String name) → PointAttachment? -
override
-
newRegionAttachment(
Skin skin, String name, String path, Sequence? sequence) → RegionAttachment? -
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited