RegionAttachment class
Attachment that displays a texture region.
- Inheritance
-
- Object
- Attachment
- RegionAttachment
Constructors
- RegionAttachment(String name)
-
factory
-
RegionAttachment.fromPointer(Pointer<
spine_region_attachment_wrapper> _ptr)
Properties
- color → Color
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- height ↔ double
-
getter/setter pair
- name → String
-
no setterinherited
-
nativePtr
→ Pointer<
NativeType> -
Get the native pointer for FFI calls
no setteroverride
- offset → ArrayFloat
-
no setter
- path ↔ String
-
getter/setter pair
- refCount → int
-
no setterinherited
- region ↔ TextureRegion?
-
getter/setter pair
- rotation ↔ double
-
getter/setter pair
- rtti → Rtti
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scaleX ↔ double
-
getter/setter pair
- scaleY ↔ double
-
getter/setter pair
- sequence ↔ Sequence?
-
getter/setter pair
- uVs → ArrayFloat
-
no setter
- width ↔ double
-
getter/setter pair
- x ↔ double
-
getter/setter pair
- y ↔ double
-
getter/setter pair
Methods
-
computeWorldVertices(
Slot slot, ArrayFloat worldVertices, int offset, int stride) → void -
copy(
) → Attachment -
inherited
-
dereference(
) → void -
inherited
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reference(
) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
updateRegion(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited