LinearSteps class
Construct a new LinearSteps
that progresses from one color to the next in
hard steps as opposed to smooth transitions by way of duplicating colors and
duplicating stops.
See Steps for more information.
- Inheritance
- Implementers
- Available Extensions
Constructors
-
LinearSteps({double softness = 0.001, required List<
Color> colors, List<double> ? stops, AlignmentGeometry begin = Alignment.centerLeft, AlignmentGeometry end = Alignment.centerRight, TileMode tileMode = TileMode.clamp, GradientTransform? transform}) -
A Steps gradient differs from a standard Gradient in its progression
from one color to the next. Instead of smoothly transitioning between
colors,
Steps
have hard edges created by duplicated colors and duplicating stops.const
Properties
- asGradient → LinearGradient
-
Resolve these
Steps
to its smoothGradient
counterpart.no setteroverride - begin → AlignmentGeometry
-
final
-
colors
→ List<
Color> -
The colors the gradient should obtain at each of the stops.
finalinherited
- end → AlignmentGeometry
-
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- softness → double
-
An incredibly small
double
to provide as anadditive
for each second entry when duplicating stops for thisSteps
.finalinherited -
steppedColors
→ List<
Color> -
A duplicated list of colors by
CopyColors
.no setterinherited -
steppedStops
→ List<
double> -
A duplicated list of stops (which may be
null
, in which casestopsOrImplied
is employed).no setterinherited -
stops
→ List<
double> ? -
A list of values from 0.0 to 1.0 that denote fractions along the gradient.
finalinherited
- tileMode → TileMode
-
How these
Steps
should tile the plane beyond the region before its starting stop and after its ending stop.finalinherited - transform → GradientTransform?
-
The transform, if any, to apply to the gradient.
finalinherited
Methods
-
copyWith(
{double? softness, List< Color> ? colors, List<double> ? stops, AlignmentGeometry? begin, AlignmentGeometry? end, TileMode? tileMode, GradientTransform? transform}) → LinearSteps -
📋 Returns a new copy of this
LinearSteps
with any provided optional parameters overriding those ofthis
. -
createShader(
Rect rect, {TextDirection? textDirection}) → Shader -
Resolve these
Steps
to its smoothGradient
counterpart, then use that gradient'screateShader()
method.inherited -
lerpFrom(
Gradient? a, double t) → Gradient? -
Linearly interpolates from another Gradient to
this
.override -
lerpTo(
Gradient? b, double t) → Gradient? -
Linearly interpolates from
this
to another Gradient.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
scale(
double factor) → LinearSteps -
Returns a new LinearSteps with its colors scaled by the given factor.
Since the alpha channel is what receives the scale factor,
0.0
or less results in a gradient that is fully transparent.override -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
lerp(
LinearSteps? a, LinearSteps? b, double t) → LinearSteps? -
Linearly interpolate between two LinearSteps.
override