Skeleton class
- Inheritance
Constructors
- Skeleton({Key? key, required bool isShown, required Widget child, double? height, double? spacing, BoneTransition? transition, Duration? period, ShimmerDirection? direction, Color? baseColor, Color? highlightColor, BorderRadiusGeometry? borderRadius})
-
const
Properties
- baseColor → Color?
-
The default background color of child bones
final
- borderRadius → BorderRadiusGeometry?
-
The default border radius of child bones
final
- child → Widget
-
The widget below this widget in the tree.
finalinherited
- direction → ShimmerDirection?
-
The default direction of shimmer effect in child bones
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double?
-
The default height of child bones
Only effect to Bone.multiple
final
- highlightColor → Color?
-
The default shimmer color of child bones
final
- isShown → bool
-
It's controls whether skeleton animation is ran or not
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- period → Duration?
-
The default speed of shimmer effect in child bones
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- spacing → double?
-
The default spacing between bones
final
- transition → BoneTransition?
-
The default showing transition of child bones
final
Methods
-
createElement(
) → InheritedElement -
Inflates this configuration to a concrete instance.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
-
updateShouldNotify(
covariant InheritedWidget oldWidget) → bool -
Whether the framework should notify widgets that inherit from this widget.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
of(
BuildContext context) → Skeleton?