SimaiGameplaySettings class
Constructors
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SimaiGameplaySettings({double noteSpeed = 8.0, int musicOffsetMs = 0, int judgementOffsetMs = 0, double musicVolume = 0.8, double hitSoundVolume = 0.72, bool hitSoundEnabled = true, SimaiMirrorMode mirrorMode = SimaiMirrorMode.none, SimaiBackgroundMode backgroundMode = SimaiBackgroundMode.judgeZone, SimaiJudgementDisplayMode judgementDisplayMode = SimaiJudgementDisplayMode.twoB, SimaiGameplayCenterDisplayMode centerDisplayMode = SimaiGameplayCenterDisplayMode.achievementAdd, bool showApproachLine = true, bool showHitEffects = true, bool showInputPartitions = false, bool showTouchIndicators = true})
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const
Methods
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copyWith({double? noteSpeed, int? musicOffsetMs, int? judgementOffsetMs, double? musicVolume, double? hitSoundVolume, bool? hitSoundEnabled, SimaiMirrorMode? mirrorMode, SimaiBackgroundMode? backgroundMode, SimaiJudgementDisplayMode? judgementDisplayMode, SimaiGameplayCenterDisplayMode? centerDisplayMode, bool? showApproachLine, bool? showHitEffects, bool? showInputPartitions, bool? showTouchIndicators})
→ SimaiGameplaySettings
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normalized()
→ SimaiGameplaySettings
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noSuchMethod(Invocation invocation)
→ dynamic
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Invoked when a nonexistent method or property is accessed.
inherited
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toString()
→ String
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A string representation of this object.
inherited