SimaiGameplaySettings constructor
const
SimaiGameplaySettings({
- double noteSpeed = 8.0,
- int musicOffsetMs = 0,
- int judgementOffsetMs = 0,
- double musicVolume = 0.8,
- double hitSoundVolume = 0.72,
- bool hitSoundEnabled = true,
- SimaiMirrorMode mirrorMode = SimaiMirrorMode.none,
- SimaiBackgroundMode backgroundMode = SimaiBackgroundMode.judgeZone,
- SimaiJudgementDisplayMode judgementDisplayMode = SimaiJudgementDisplayMode.twoB,
- SimaiGameplayCenterDisplayMode centerDisplayMode = SimaiGameplayCenterDisplayMode.achievementAdd,
- bool showApproachLine = true,
- bool showHitEffects = true,
- bool showInputPartitions = false,
- bool showTouchIndicators = true,
Implementation
const SimaiGameplaySettings({
this.noteSpeed = 8.0,
this.musicOffsetMs = 0,
this.judgementOffsetMs = 0,
this.musicVolume = 0.8,
this.hitSoundVolume = 0.72,
this.hitSoundEnabled = true,
this.mirrorMode = SimaiMirrorMode.none,
this.backgroundMode = SimaiBackgroundMode.judgeZone,
this.judgementDisplayMode = SimaiJudgementDisplayMode.twoB,
this.centerDisplayMode = SimaiGameplayCenterDisplayMode.achievementAdd,
this.showApproachLine = true,
this.showHitEffects = true,
this.showInputPartitions = false,
this.showTouchIndicators = true,
});