ScenekitController.init constructor
ScenekitController.init({
- required int id,
Implementation
ScenekitController.init({required this.id}) {
_channel = MethodChannel('scenekit_$id');
_channel.setMethodCallHandler((call) async {
switch (call.method) {
case "widget_tap":
{
final key = call.arguments;
_callTapCallback(key);
break;
}
}
return;
});
_channel.invokeMethod<void>('init', {
"showStatistics": false,
});
}