ScenekitController.init constructor

ScenekitController.init({
  1. required int id,
})

Implementation

ScenekitController.init({required this.id}) {
  _channel = MethodChannel('scenekit_$id');
  _channel.setMethodCallHandler((call) async {
    switch (call.method) {
      case "widget_tap":
        {
          final key = call.arguments;
          _callTapCallback(key);
          break;
        }
    }
    return;
  });
  _channel.invokeMethod<void>('init', {
    "showStatistics": false,
  });
}