ScenekitController class

Constructors

ScenekitController.init({required int id})

Properties

hashCode int
The hash code for this object.
no setterinherited
id int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widgetModels List<ScenekitWidgetModel>
getter/setter pair

Methods

addEarthToScene({double? initialScale, int? backgroundColor, double? x, double? y, double? z}) Future<void>
convertImageToBase64({required String assetName}) Future<String>
getPlatformVersion() Future<String?>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
removeWidgets() Future<void>
setWidgetsToEarth({required List<ScenekitWidgetModel> models}) Future<void>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited