ProviderElement<State> class

A provider that exposes a read-only value.

What is a provider

Providers are the most important components of Riverpod. In short, you can think of providers as an access point to a shared state.

Providers solve the following problems:

  • Providers have the flexibility of global variables, without their downsides.
    Providers can be accessed from anywhere, while ensuring testability and scalability.

  • Providers are safe to use.
    As opposed to most service-locator solutions, using a provider, it is not possible to read a value in an uninitialized state.
    If we can write the code to read a state, the code will execute properly. Even if the state is loaded asynchronously.

  • Providers allow easily and efficiently listening to a piece of state.
    They can be accessed in a single line of code, and offer many ways to optimize your application.

Creating a provider

Providers come in many variants, but they all work the same way.

The most common usage is to declare them as global variables like so:

final myProvider = Provider((ref) {
  return MyValue();
});

NOTE Do not feel threatened by the fact that a provider is declared as a global. While providers are globals, the variable is fully immutable. This makes creating a provider no different from declaring a function or a class.

This snippet consist of three components:

  • final myProvider, the declaration of a variable.
    This variable is what we will use in the future to read the state of our provider. It should always be immutable.

  • Provider, the provider that we decided to use.
    Provider is the most basic of all providers. It exposes an object that never changes.
    We could replace Provider with other providers like StreamProvider or StateNotifierProvider, to change how the value is interacted with.

  • A function that creates the shared state.
    That function will always receive an object called ref as a parameter. This object allows us to read other providers or to perform some operations when the state of our provider will be destroyed.

The type of the object created by the function passed to a provider depends on the provider used.
For example, the function of a Provider can create any object. On the other hand, StreamProvider's callback will be expected to return a Stream.

NOTE: You can declare as many providers as you want, without limitations.
As opposed to when using package:provider, in Riverpod we can have two providers expose a state of the same "type":

final cityProvider = Provider((ref) => 'London');
final countryProvider = Provider((ref) => 'England');

The fact that both providers create a String does not cause conflicts. We will be able to read both values independently from each other without issue.

WARNING For providers to work, you need to add ProviderScope at the root of your Flutter applications:

void main() {
  runApp(ProviderScope(child: MyApp()));
}

Combining providers

We've previously seen how to create a simple provider. But the reality is, in many situations a provider will want to read the state of another provider.

To do that, we can use the ref object passed to the callback of our provider, and use its watch method.

As an example, consider the following provider:

final cityProvider = Provider((ref) => 'London');

We can now create another provider that will consume our cityProvider:

final weatherProvider = FutureProvider((ref) async {
  // We use `ref.watch` to watch another provider, and we pass it the provider
  // that we want to consume. Here: cityProvider
  final city = ref.watch(cityProvider);

  // We can then use the result to do something based on the value of `cityProvider`.
  return fetchWeather(city: city);
});

That's it. We've created a provider that depends on another provider.

One interesting aspect of this code is, if city ever changes, this will automatically call fetchWeather again and update the UI accordingly.

Creating an object that depends on a lot of providers.

Sometimes, we may want to create an object that depends on a lot of providers like so:

final cityProvider = Provider((ref) => 'London');
final countryProvider = Provider((ref) => 'England');

final weatherProvider = Provider((ref) {
  final city = ref.watch(cityProvider);
  final country = ref.watch(countryProvider);

  return Location(city: city, country: country);
});

class Location {
  Location({required this.city, required this.country});

  final String city;
  final String country;

  String get label => '$city ($country)';
}

This can quickly become tedious.

In that situation, it may be reasonable to pass the ref variable to our object directly:

final cityProvider = Provider((ref) => 'London');
final countryProvider = Provider((ref) => 'England');

final weatherProvider = Provider((ref) {
  // Pass the `ref` object to our `Location` class.
  // `Location` will then be able to call `ref.read` to read the providers.
  return Location(ref);
});

class Location {
  Location(this._ref);

  final Ref _ref;

  String get label {
    final city = _ref.read(cityProvider);
    final country = _ref.read(countryProvider);
    return '$city ($country)';
  }
}

This avoids having to implement a constructor, which makes changes on the object easier.

This is fine as, as opposed to BuildContext from Flutter, that ref object is completely independent from Flutter/the UI.
As such the object can still be shared and tested.

Disposing the resources the state is destroyed

During the lifetime of an application, the state associated with a provider may get destroyed.
In this situation, we may want to perform a clean-up before the state destruction.

This is done by using the ref object that is passed to the callback of all providers.

That ref object exposes an onDispose method, which can be used to listen to the state destruction even to perform some task.

The following example uses ref.onDispose to close a StreamController:

final example = StreamProvider.autoDispose((ref) {
  final streamController = StreamController<int>();

  ref.onDispose(() {
    // Closes the StreamController when the state of this provider is destroyed.
    streamController.close();
  });

  return streamController.stream;
});

See also:

  • Provider.autoDispose, to automatically destroy the state of a provider when that provider is no longer listened to.
  • Provider.family, to allow providers to create a value from external parameters.
Inheritance
Implemented types
Implementers

Constructors

ProviderElement(ProviderBase<State> _provider)
A ProviderElementBase for Provider

Properties

container ProviderContainer
The ProviderContainer that owns this ProviderElementBase.
no setterinherited
debugAssertDidSetStateEnabled bool
Whether the assert that prevents requireState from returning if the state was not set before is enabled.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether this ProviderElementBase is currently listened to or not.
no setterinherited
mounted bool
Whether the element was disposed or not
no setterinherited
origin ProviderBase<Object?>
The provider associated with this ProviderElementBase, before applying overrides.
no setterinherited
provider ProviderBase<State>
The provider associated with this ProviderElementBase, after applying overrides.
no setterinherited
requireState → State
Read the current value of a provider and:
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state ↔ State
Obtains the state currently exposed by this provider.
getter/setter pairoverride

Methods

buildState() → void
Invokes create and handles errors.
inherited
create({required bool didChangeDependency}) → void
Initialize a provider.
override
debugReassemble() → void
A life-cycle executed when a hot-reload is performed.
inherited
dispose() → void
Release the resources associated to this ProviderElementBase.
inherited
exists(ProviderBase<Object?> provider) bool
Determines whether a provider is initialized or not.
inherited
flush() → void
A utility for re-initializing a provider when needed.
inherited
getState() → Result<State>?
Obtains the current state, or null if the provider has yet to initialize.
inherited
invalidate(ProviderOrFamily provider) → void
Invalidates the state of the provider, causing it to refresh.
inherited
invalidateSelf() → void
Invalidates the state of the provider, causing it to refresh.
inherited
listen<T>(ProviderListenable<T> listenable, void listener(T? previous, T value), {void onError(Object error, StackTrace stackTrace)?, bool fireImmediately = false, void onDependencyMayHaveChanged()?}) ProviderSubscription<T>
Listen to a provider and call listener whenever its value changes.
inherited
listenSelf(void listener(State? previous, State next), {void onError(Object error, StackTrace stackTrace)?}) → void
Listens to changes on the value exposed by this provider.
inherited
mayNeedDispose() → void
Life-cycle for when a listener is removed.
inherited
mount() → void
Called the first time a provider is obtained.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Notify dependents that this provider has changed.
inherited
onAddListener(void cb()) → void
A life-cycle for whenever a new listener is added to the provider.
inherited
onCancel(void cb()) → void
Add a listener to perform an operation when the last listener of the provider is removed.
inherited
onDispose(void listener()) → void
Adds a listener to perform an operation right before the provider is destroyed.
inherited
onRemoveListener(void cb()) → void
A life-cycle for whenever a listener is removed from the provider.
inherited
onResume(void cb()) → void
A life-cycle for when a provider is listened again after it was paused (and onCancel was triggered).
inherited
read<T>(ProviderListenable<T> provider) → T
Read the state associated with a provider, without listening to that provider.
inherited
readProviderElement<T>(ProviderBase<T> provider) ProviderElementBase<T>
Reads the state of a provider, potentially creating it in the process.
inherited
readSelf() → State
Returns the currently exposed by a provider
inherited
refresh<T>(Refreshable<T> provider) → T
Forces a provider to re-evaluate its state immediately, and return the created value.
inherited
runOnDispose() → void
Executes the Ref.onDispose listeners previously registered, then clear the list of listeners.
inherited
setState(State newState) → void
Update the exposed value of a provider and notify its listeners.
inherited
toString() String
A string representation of this object.
inherited
update(ProviderBase<State> newProvider) → void
Called when the override of a provider changes.
inherited
updateShouldNotify(State previous, State next) bool
Called when a provider is rebuilt. Used for providers to not notify their listeners if the exposed value did not change.
override
visitAncestors(void visitor(ProviderElementBase element)) → void
Visit the ProviderElementBases that this provider is listening to.
inherited
visitChildren({required void elementVisitor(ProviderElementBase element), required void notifierVisitor(ProxyElementValueNotifier element)}) → void
Visit the ProviderElements of providers that are listening to this element.
inherited
watch<T>(ProviderListenable<T> listenable) → T
Obtains the state of a provider and causes the state to be re-evaluated when that provider emits a new value.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited