StateReference class
Unbound reference to remote widget's state.
This class is used to represent references of the form "state.foo.bar".
- Inheritance
-
- Object
- BlobNode
- Reference
- AnyStateReference
- StateReference
Constructors
-
StateReference(List<
Object> parts) -
Wraps the given
parts
as a StateReference.const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
parts
→ List<
Object> -
The components of the reference. Each entry must be either a String (to
index into a DynamicMap) an integer (to index into a DynamicList).
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- source → SourceRange?
-
The source location that corresponds to this BlobNode, if known.
no setterinherited
Methods
-
associateSource(
SourceRange source) → void -
Assign a SourceRange to this BlobNode's
source
property.inherited -
bind(
int depth) → BoundStateReference - Binds the state reference to a specific widget (identified by depth).
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
propagateSource(
BlobNode? original) → void -
Assign another BlobNode's SourceRange to this BlobNode's source
property.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited