Vector3D class

Inheritance
Mixed-in types

Constructors

Vector3D({WasmStructPointer<Vector3D>? originalPointer, double x = 0, double y = 0, double z = 0})
Vector3D.barycenter(Vector3D p, Vector3D a, Vector3D b, Vector3D c)
factory
Vector3D.one()
factory
Vector3D.perpendicular(Vector3D o)
factory
Vector3D.vec3(num x, num y, num z)
factory
Vector3D.vec3Normalized(num x, num y, num z)
factory
Vector3D.zero()
factory

Properties

$state RaylibTempStructState
Per-instance allocation state tracking slot keys, disposal, and identity.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
length double
no setterinherited
lengthSqr double
no setterinherited
originalPointer WasmStructPointer<Vector3D>?
The C-owned or RaylibTemp-owned native pointer for this struct, if any.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structIsDisposed bool
Whether structMarkDisposed has been called on this instance.
no setterinherited
structName String
The Dart-side type name of this struct
no setterinherited
structRequiresOriginalPointer bool
Whether this struct requires an originalPointer to function correctly.
no setterinherited
wasmByteSize int
no setteroverride
x double
getter/setter pairoverride
y double
getter/setter pairoverride
z double
getter/setter pairoverride

Methods

add(Vector3D o) Vector3D
inherited
addValue(num value) Vector3D
inherited
angle(Vector3D o) double
inherited
clamp(Vector3D min, Vector3D max) Vector3D
inherited
clampValue(double min, double max) Vector3D
inherited
clone() Vector3D
Returns a deep copy of this instance, preserving RaylibStructBase.originalPointer if present.
override
copy() Vector3D
Returns a deep copy of this instance without RaylibStructBase.originalPointer.
inherited
crossProduct(Vector3D o) Vector3D
inherited
cubicHermite(Vector3D tangent1, Vector3D v2, Vector3D tangent2, double amount) Vector3D
inherited
distance(Vector3D o) double
inherited
distanceSqr(Vector3D o) double
inherited
div(Vector3D o) Vector3D
inherited
divideBy(num o) Vector3D
inherited
dotProduct(Vector3D o) double
inherited
equals(Vector3D o) bool
inherited
format([int x0 = 0, int? y0, int? z0]) String
inherited
getOriginalPointer() WasmStructPointer<Vector3D>
Returns originalPointer, throwing a descriptive StateError if unavailable or this instance RaylibTempStructState.isDisposed.
inherited
getOriginalPointerAndDispose() WasmStructPointer<Vector3D>
Returns originalPointer and immediately calls structMarkDisposed.
inherited
invert() Vector3D
inherited
lerp(Vector3D o, double amount) Vector3D
inherited
max(Vector3D o) Vector3D
inherited
min(Vector3D o) Vector3D
inherited
moveTowards(Vector3D target, double maxDistance) Vector3D
inherited
mul(Vector3D o) Vector3D
inherited
negate() Vector3D
inherited
normalize() Vector3D
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
orthoNormalize(Vector3D o) Vector3D
inherited
project(Vector3D o) Vector3D
inherited
reflect(Vector3D normal) Vector3D
inherited
refract(Vector3D n, double r) Vector3D
inherited
reject(Vector3D o) Vector3D
inherited
rotateByAxisAngle(Vector3D axis, double angle) Vector3D
inherited
rotateByQuaternion(QuaternionD q) Vector3D
inherited
scale(num o) Vector3D
inherited
set(num x, num y, num z) Vector3D
inherited
setD(Vector3D o) Vector3D
Copies the fields of o into this instance and returns this.
override
signature() String
Returns a human-readable representation of this struct's current field values.
inherited
structAllocateInto(RaylibTemp temp, WasmStructPointer<Vector3D> p, String key) → void
Allocates nested pointers into temp under key as needed.
inherited
structMarkDisposed() → void
Marks this instance as disposed and clears originalPointer.
inherited
structOnOp(void callback(WasmStructPointer<Vector3D> p)) → void
Calls callback with originalPointer if it is set, otherwise no-ops.
inherited
structReadFrom(WasmStructPointer<Vector3D> p) → void
Reads all fields from the memory at p.
inherited
structSetTag(String newTag) Vector3D
Sets RaylibTempStructState.tag to newTag and returns this for chaining.
inherited
structSyncFromMemory() → void
Syncs all fields from the memory. Requires originalPointer.
inherited
structSyncInto(RaylibTemp temp, WasmStructPointer<Vector3D> p, String key) → void
Syncs Dart-side fields into the already-allocated native pointer p. Defaults to structWriteInto.
inherited
structSyncToMemory() → void
Syncs all fields to the memory. Requires originalPointer.
inherited
structWriteInto(WasmStructPointer<Vector3D> p) → void
Writes all fields into the memory at p.
inherited
sub(Vector3D o) Vector3D
inherited
subValue(num value) Vector3D
inherited
toArray() List<double>
inherited
toString() String
A string representation of this object.
inherited
transform(MatrixD o) Vector3D
inherited
unproject(MatrixD projection, MatrixD view) Vector3D
inherited
wasmReader([int? offset]) WasmReader
inherited
wasmReaderOr(int address) WasmReader
inherited
wasmReadFrom(WasmReader reader) → void
override
wasmWriteInto(WasmWriter writer) → void
override
wasmWriter([int? offset]) WasmWriter
inherited
wasmWriterOr(int address) WasmReader
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

byteSize int
final