-
allocators
→ Map<String, RaylibTempAllocatorBase<RaylibTempBase<RaylibBase>, dynamic, dynamic>>
-
All built-in allocators keyed by name, iterated during dispose.
no setterinherited
-
AudioStream$
↔ WasmStructAlloc<AudioStreamD>
-
getter/setter pairoverride-getter
-
AutomationEvent$
↔ WasmStructAlloc<AutomationEventD>
-
getter/setter pairoverride-getter
-
AutomationEventList$
↔ WasmStructAlloc<AutomationEventListD>
-
getter/setter pairoverride-getter
-
BoneInfo$
↔ WasmStructAlloc<BoneInfoD>
-
getter/setter pairoverride-getter
-
Bool$
↔ WasmLitAlloc<bool, WasmBoolPointer>
-
getter/setter pairoverride-getter
-
BoundingBox$
↔ WasmStructAlloc<BoundingBoxD>
-
getter/setter pairoverride-getter
-
Camera2D$
↔ WasmStructAlloc<Camera2DD>
-
getter/setter pairoverride-getter
-
Camera3D$
↔ WasmStructAlloc<Camera3DD>
-
getter/setter pairoverride-getter
-
Char$
↔ WasmLitIntAlloc<Int8List, WasmInt8Pointer>
-
getter/setter pairoverride-getter
-
Color$
↔ WasmStructAlloc<ColorD>
-
getter/setter pairoverride-getter
-
customAllocators
→ Map<String, RaylibTempAllocatorBase<RaylibTempBase<RaylibBase>, dynamic, dynamic>>
-
User-registered allocators, keyed by name, freed alongside built-ins on dispose.
finalinherited
-
doSync
→ bool
-
Whether sync-back is currently enabled.
no setterinherited
-
FilePathList$
↔ WasmStructAlloc<FilePathListD>
-
getter/setter pairoverride-getter
-
Float32$
↔ WasmLitFloatAlloc<Float32List, WasmFloat32Pointer>
-
getter/setter pairoverride-getter
-
Float64$
↔ WasmLitFloatAlloc<Float64List, WasmFloat64Pointer>
-
getter/setter pairoverride-getter
-
Font$
↔ WasmStructAlloc<FontD>
-
getter/setter pairoverride-getter
-
GlyphInfo$
↔ WasmStructAlloc<GlyphInfoD>
-
getter/setter pairoverride-getter
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
Image$
↔ WasmStructAlloc<ImageD>
-
getter/setter pairoverride-getter
-
Int$
↔ WasmLitIntAlloc<Int32List, WasmInt32Pointer>
-
getter/setter pairoverride-getter
-
Int16$
↔ WasmLitIntAlloc<Int16List, WasmInt16Pointer>
-
getter/setter pairoverride-getter
-
Int32$
↔ WasmLitIntAlloc<Int32List, WasmInt32Pointer>
-
getter/setter pairoverride-getter
-
Int64$
↔ WasmLitIntAlloc<Int64List, WasmInt64Pointer>
-
getter/setter pairoverride-getter
-
Int8$
↔ WasmLitIntAlloc<Int8List, WasmInt8Pointer>
-
getter/setter pairoverride-getter
-
Light$
↔ WasmStructAlloc<LightD>
-
getter/setter pairoverride-getter
-
Material$
↔ WasmStructAlloc<MaterialD>
-
getter/setter pairoverride-getter
-
MaterialMap$
↔ WasmStructAlloc<MaterialMapD>
-
getter/setter pairoverride-getter
-
Matrix$
↔ WasmStructAlloc<MatrixD>
-
getter/setter pairoverride-getter
-
Mesh$
↔ WasmStructAlloc<MeshD>
-
getter/setter pairoverride-getter
-
Model$
↔ WasmStructAlloc<ModelD>
-
getter/setter pairoverride-getter
-
ModelAnimation$
↔ WasmStructAlloc<ModelAnimationD>
-
getter/setter pairoverride-getter
-
Music$
↔ WasmStructAlloc<MusicD>
-
getter/setter pairoverride-getter
-
NPatchInfo$
↔ WasmStructAlloc<NPatchInfoD>
-
getter/setter pairoverride-getter
-
options
→ RaylibTempBaseOptions
-
finalinherited
-
Ptr$AudioStream$
↔ WasmStructPtrAlloc<AudioStreamD>
-
getter/setter pairoverride-getter
-
Ptr$AutomationEvent$
↔ WasmStructPtrAlloc<AutomationEventD>
-
getter/setter pairoverride-getter
-
Ptr$AutomationEventList$
↔ WasmStructPtrAlloc<AutomationEventListD>
-
getter/setter pairoverride-getter
-
Ptr$BoneInfo$
↔ WasmStructPtrAlloc<BoneInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Bool$
↔ WasmLitPtrAlloc<bool, WasmSizedPointerPointer<bool, WasmBoolPointer>>
-
getter/setter pairoverride-getter
-
Ptr$BoundingBox$
↔ WasmStructPtrAlloc<BoundingBoxD>
-
getter/setter pairoverride-getter
-
Ptr$Camera2D$
↔ WasmStructPtrAlloc<Camera2DD>
-
getter/setter pairoverride-getter
-
Ptr$Camera3D$
↔ WasmStructPtrAlloc<Camera3DD>
-
getter/setter pairoverride-getter
-
Ptr$Char$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt8Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Color$
↔ WasmStructPtrAlloc<ColorD>
-
getter/setter pairoverride-getter
-
Ptr$FilePathList$
↔ WasmStructPtrAlloc<FilePathListD>
-
getter/setter pairoverride-getter
-
Ptr$Float32$
↔ WasmLitPtrAlloc<double, WasmSizedPointerPointer<double, WasmFloat32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Float64$
↔ WasmLitPtrAlloc<double, WasmSizedPointerPointer<double, WasmFloat64Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Font$
↔ WasmStructPtrAlloc<FontD>
-
getter/setter pairoverride-getter
-
Ptr$GlyphInfo$
↔ WasmStructPtrAlloc<GlyphInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Image$
↔ WasmStructPtrAlloc<ImageD>
-
getter/setter pairoverride-getter
-
Ptr$Int$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Int16$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt16Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Int32$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Int64$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt64Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Int8$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt8Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Light$
↔ WasmStructPtrAlloc<LightD>
-
getter/setter pairoverride-getter
-
Ptr$Material$
↔ WasmStructPtrAlloc<MaterialD>
-
getter/setter pairoverride-getter
-
Ptr$MaterialMap$
↔ WasmStructPtrAlloc<MaterialMapD>
-
getter/setter pairoverride-getter
-
Ptr$Matrix$
↔ WasmStructPtrAlloc<MatrixD>
-
getter/setter pairoverride-getter
-
Ptr$Mesh$
↔ WasmStructPtrAlloc<MeshD>
-
getter/setter pairoverride-getter
-
Ptr$Model$
↔ WasmStructPtrAlloc<ModelD>
-
getter/setter pairoverride-getter
-
Ptr$ModelAnimation$
↔ WasmStructPtrAlloc<ModelAnimationD>
-
getter/setter pairoverride-getter
-
Ptr$Music$
↔ WasmStructPtrAlloc<MusicD>
-
getter/setter pairoverride-getter
-
Ptr$NPatchInfo$
↔ WasmStructPtrAlloc<NPatchInfoD>
-
getter/setter pairoverride-getter
-
Ptr$Quaternion$
↔ WasmStructPtrAlloc<QuaternionD>
-
getter/setter pairoverride-getter
-
Ptr$Ray$
↔ WasmStructPtrAlloc<RayD>
-
getter/setter pairoverride-getter
-
Ptr$RayCollision$
↔ WasmStructPtrAlloc<RayCollisionD>
-
getter/setter pairoverride-getter
-
Ptr$Rectangle$
↔ WasmStructPtrAlloc<RectangleD>
-
getter/setter pairoverride-getter
-
Ptr$RenderTexture$
↔ WasmStructPtrAlloc<RenderTextureD>
-
getter/setter pairoverride-getter
-
Ptr$RlDrawCall$
↔ WasmStructPtrAlloc<RlDrawCallD>
-
getter/setter pairoverride-getter
-
Ptr$RlRenderBatch$
↔ WasmStructPtrAlloc<RlRenderBatchD>
-
getter/setter pairoverride-getter
-
Ptr$RlVertexBuffer$
↔ WasmStructPtrAlloc<RlVertexBufferD>
-
getter/setter pairoverride-getter
-
Ptr$Shader$
↔ WasmStructPtrAlloc<ShaderD>
-
getter/setter pairoverride-getter
-
Ptr$Short$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmInt16Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Sound$
↔ WasmStructPtrAlloc<SoundD>
-
getter/setter pairoverride-getter
-
Ptr$Texture$
↔ WasmStructPtrAlloc<TextureD>
-
getter/setter pairoverride-getter
-
Ptr$Transform$
↔ WasmStructPtrAlloc<TransformD>
-
getter/setter pairoverride-getter
-
Ptr$Uint16$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint16Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Uint32$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Uint64$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint64Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Uint8$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint8Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedChar$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint8Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedInt$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$UnsignedShort$
↔ WasmLitPtrAlloc<int, WasmSizedPointerPointer<int, WasmUint32Pointer>>
-
getter/setter pairoverride-getter
-
Ptr$Vector2$
↔ WasmStructPtrAlloc<Vector2D>
-
getter/setter pairoverride-getter
-
Ptr$Vector3$
↔ WasmStructPtrAlloc<Vector3D>
-
getter/setter pairoverride-getter
-
Ptr$Vector4$
↔ WasmStructPtrAlloc<Vector4D>
-
getter/setter pairoverride-getter
-
Ptr$VrDeviceInfo$
↔ WasmStructPtrAlloc<VrDeviceInfoD>
-
getter/setter pairoverride-getter
-
Ptr$VrStereoConfig$
↔ WasmStructPtrAlloc<VrStereoConfigD>
-
getter/setter pairoverride-getter
-
Ptr$Wave$
↔ WasmStructPtrAlloc<WaveD>
-
getter/setter pairoverride-getter
-
Quaternion$
↔ WasmStructAlloc<QuaternionD>
-
getter/setter pairoverride-getter
-
Ray$
↔ WasmStructAlloc<RayD>
-
getter/setter pairoverride-getter
-
RayCollision$
↔ WasmStructAlloc<RayCollisionD>
-
getter/setter pairoverride-getter
-
Rectangle$
↔ WasmStructAlloc<RectangleD>
-
getter/setter pairoverride-getter
-
RenderTexture$
↔ WasmStructAlloc<RenderTextureD>
-
getter/setter pairoverride-getter
-
rl
→ Raylib
-
finalinherited
-
RlDrawCall$
↔ WasmStructAlloc<RlDrawCallD>
-
getter/setter pairoverride-getter
-
RlRenderBatch$
↔ WasmStructAlloc<RlRenderBatchD>
-
getter/setter pairoverride-getter
-
RlVertexBuffer$
↔ WasmStructAlloc<RlVertexBufferD>
-
getter/setter pairoverride-getter
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
Shader$
↔ WasmStructAlloc<ShaderD>
-
getter/setter pairoverride-getter
-
Short$
↔ WasmLitIntAlloc<Int16List, WasmInt16Pointer>
-
getter/setter pairoverride-getter
-
Sound$
↔ WasmStructAlloc<SoundD>
-
getter/setter pairoverride-getter
-
String$
↔ WasmStringAlloc
-
getter/setter pairoverride-getter
-
Texture$
↔ WasmStructAlloc<TextureD>
-
getter/setter pairoverride-getter
-
Transform$
↔ WasmStructAlloc<TransformD>
-
getter/setter pairoverride-getter
-
TypedDataList$
↔ WasmTypedDataListAlloc
-
getter/setter pairoverride-getter
-
Uint16$
↔ WasmLitIntAlloc<Uint16List, WasmUint16Pointer>
-
getter/setter pairoverride-getter
-
Uint32$
↔ WasmLitIntAlloc<Uint32List, WasmUint32Pointer>
-
getter/setter pairoverride-getter
-
Uint64$
↔ WasmLitIntAlloc<Uint64List, WasmUint64Pointer>
-
getter/setter pairoverride-getter
-
Uint8$
↔ WasmLitIntAlloc<Uint8List, WasmUint8Pointer>
-
getter/setter pairoverride-getter
-
UnsignedChar$
↔ WasmLitIntAlloc<Uint8List, WasmUint8Pointer>
-
getter/setter pairoverride-getter
-
UnsignedInt$
↔ WasmLitIntAlloc<Uint32List, WasmUint32Pointer>
-
getter/setter pairoverride-getter
-
UnsignedShort$
↔ WasmLitIntAlloc<Uint16List, WasmUint16Pointer>
-
getter/setter pairoverride-getter
-
Vector2$
↔ WasmStructAlloc<Vector2D>
-
getter/setter pairoverride-getter
-
Vector3$
↔ WasmStructAlloc<Vector3D>
-
getter/setter pairoverride-getter
-
Vector4$
↔ WasmStructAlloc<Vector4D>
-
getter/setter pairoverride-getter
-
VrDeviceInfo$
↔ WasmStructAlloc<VrDeviceInfoD>
-
getter/setter pairoverride-getter
-
VrStereoConfig$
↔ WasmStructAlloc<VrStereoConfigD>
-
getter/setter pairoverride-getter
-
Wave$
↔ WasmStructAlloc<WaveD>
-
getter/setter pairoverride-getter