RaylibTemp<R extends RaylibBase> class final

Root of the temporary allocator hierarchy for a given RaylibBase context.

Owns the set of typed allocators (e.g. Int8$, Float32$, struct allocators) and governs the lifetime of all slots allocated.

All allocated slots are freed on dispose.

Inheritance

Constructors

RaylibTemp(RaylibBase rl)

Properties

$ → RaylibTemp<RaylibBase>
See RaylibTemp.
no setterinherited
AudioStream$ ↔ RaylibTempStructAllocator<AudioStreamD>
latefinal
AutomationEvent$ ↔ RaylibTempStructAllocator<AutomationEventD>
latefinal
AutomationEventList$ ↔ RaylibTempStructAllocator<AutomationEventListD>
latefinal
BoneInfo$ ↔ RaylibTempStructAllocator<BoneInfoD>
latefinal
Bool$ ↔ RaylibTempScalarAllocator<bool, RBool>
latefinal
BoundingBox$ ↔ RaylibTempStructAllocator<BoundingBoxD>
latefinal
Camera2D$ ↔ RaylibTempStructAllocator<Camera2DD>
latefinal
Camera3D$ ↔ RaylibTempStructAllocator<Camera3DD>
latefinal
Char$ → RaylibTempScalarIntAllocator<Int8List, RChar>
no setter
Color$ ↔ RaylibTempStructAllocator<ColorD>
latefinal
doSync → bool
Whether sync-back is currently enabled.
no setter
Double$ → RaylibTempScalarFloatAllocator<Float64List, RDouble>
no setter
FilePathList$ ↔ RaylibTempStructAllocator<FilePathListD>
latefinal
Float$ → RaylibTempScalarFloatAllocator<Float32List, RFloat>
no setter
float16$ ↔ RaylibTempStructAllocator<float16D>
latefinal
float3$ ↔ RaylibTempStructAllocator<float3D>
latefinal
Float32$ ↔ RaylibTempScalarFloatAllocator<Float32List, RFloat>
latefinal
Float64$ ↔ RaylibTempScalarFloatAllocator<Float64List, RDouble>
latefinal
Font$ ↔ RaylibTempStructAllocator<FontD>
latefinal
GestureEvent$ ↔ RaylibTempStructAllocator<GestureEventD>
latefinal
GlyphInfo$ ↔ RaylibTempStructAllocator<GlyphInfoD>
latefinal
hashCode → int
The hash code for this object.
no setterinherited
Image$ ↔ RaylibTempStructAllocator<ImageD>
latefinal
Int$ → RaylibTempScalarIntAllocator<Int32List, RInt>
no setter
Int16$ ↔ RaylibTempScalarIntAllocator<Int16List, RInt16>
latefinal
Int32$ ↔ RaylibTempScalarIntAllocator<Int32List, RInt>
latefinal
Int64$ ↔ RaylibTempScalarIntAllocator<Int64List, RInt64>
latefinal
Int8$ ↔ RaylibTempScalarIntAllocator<Int8List, RChar>
latefinal
Light$ ↔ RaylibTempStructAllocator<LightD>
latefinal
Material$ ↔ RaylibTempStructAllocator<MaterialD>
latefinal
MaterialMap$ ↔ RaylibTempStructAllocator<MaterialMapD>
latefinal
Matrix$ ↔ RaylibTempStructAllocator<MatrixD>
latefinal
Mesh$ ↔ RaylibTempStructAllocator<MeshD>
latefinal
Model$ ↔ RaylibTempStructAllocator<ModelD>
latefinal
ModelAnimation$ ↔ RaylibTempStructAllocator<ModelAnimationD>
latefinal
ModelSkeleton$ ↔ RaylibTempStructAllocator<ModelSkeletonD>
latefinal
MsfGifResult$ ↔ RaylibTempStructAllocator<MsfGifResultD>
latefinal
MsfGifState$ ↔ RaylibTempStructAllocator<MsfGifStateD>
latefinal
Music$ ↔ RaylibTempStructAllocator<MusicD>
latefinal
NPatchInfo$ ↔ RaylibTempStructAllocator<NPatchInfoD>
latefinal
Quaternion$ ↔ RaylibTempStructAllocator<QuaternionD>
latefinal
Ray$ ↔ RaylibTempStructAllocator<RayD>
latefinal
RayCollision$ ↔ RaylibTempStructAllocator<RayCollisionD>
latefinal
Rectangle$ ↔ RaylibTempStructAllocator<RectangleD>
latefinal
RenderTexture$ ↔ RaylibTempStructAllocator<RenderTextureD>
latefinal
rl → RaylibBase
finalinherited
RlDrawCall$ ↔ RaylibTempStructAllocator<RlDrawCallD>
latefinal
RlRenderBatch$ ↔ RaylibTempStructAllocator<RlRenderBatchD>
latefinal
RlVertexBuffer$ ↔ RaylibTempStructAllocator<RlVertexBufferD>
latefinal
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
Shader$ ↔ RaylibTempStructAllocator<ShaderD>
latefinal
Short$ → RaylibTempScalarIntAllocator<Int16List, RInt16>
no setter
Sound$ ↔ RaylibTempStructAllocator<SoundD>
latefinal
String$ ↔ RaylibTempStringAllocator
latefinal
Texture$ ↔ RaylibTempStructAllocator<TextureD>
latefinal
Transform$ ↔ RaylibTempStructAllocator<TransformD>
latefinal
TypedDataList$ ↔ RaylibTempTypedDataListAllocator
latefinal
Uint16$ ↔ RaylibTempScalarIntAllocator<Uint16List, RUint16>
latefinal
Uint32$ ↔ RaylibTempScalarIntAllocator<Uint32List, RUint32>
latefinal
Uint64$ ↔ RaylibTempScalarIntAllocator<Uint64List, RUint64>
latefinal
Uint8$ ↔ RaylibTempScalarIntAllocator<Uint8List, RUint8>
latefinal
UnsignedChar$ → RaylibTempScalarIntAllocator<Uint8List, RUint8>
no setter
UnsignedInt$ → RaylibTempScalarIntAllocator<Uint32List, RUint32>
no setter
UnsignedShort$ → RaylibTempScalarIntAllocator<Uint16List, RUint16>
no setter
Utils ↔ RaylibTempUtils
latefinal
Vector2$ ↔ RaylibTempStructAllocator<Vector2D>
latefinal
Vector3$ ↔ RaylibTempStructAllocator<Vector3D>
latefinal
Vector4$ ↔ RaylibTempStructAllocator<Vector4D>
latefinal
VrDeviceInfo$ ↔ RaylibTempStructAllocator<VrDeviceInfoD>
latefinal
VrStereoConfig$ ↔ RaylibTempStructAllocator<VrStereoConfigD>
latefinal
Wave$ ↔ RaylibTempStructAllocator<WaveD>
latefinal

Methods

createStructAllocator<X extends RaylibStruct<X>>(StructType<X> struct, {bool registerType = true}) → RaylibTempStructAllocator<X>
Creates and registers a struct allocator.
debug(bool v) → void
Enables or disables debug logging for this module.
inherited
debugError(String message) → void
Logs message at error level if debug is enabled and message passes all filters.
inherited
debugFilter(bool filter(String)) → void
Adds a predicate that gates debug output. Only messages satisfying at least one filter are logged.
inherited
debugFree(bool v) → void
Enables or disables logging of slot deallocation events.
debugFreeInfo(String message) → void
Logs message if free debugging is enabled.
debugInfo(String message) → void
Logs message at info level if debug is enabled and message passes all filters.
inherited
debugSync(bool v) → void
Enables or disables logging of struct sync-back events.
debugSyncInfo(String message) → void
Logs message if sync debugging is enabled.
debugTime(bool v) → void
Enables or disables per-call timing output alongside debug logs.
inherited
debugWarn(String message) → void
Logs message at warn level if debug is enabled and message passes all filters.
inherited
disableSync<T>(T f()) → T
Executes f with RaylibTemp syncing temporarily disabled, restoring the previous sync state afterward.
inherited
dispose() → void
Frees all allocators, then delegates to RaylibModule.dispose.
override
disposeStructWithOpFreed<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr)) → void
Disposes struct, invokes fn with its underlying pointer, and then frees the temporary allocation backing the pointer, if any.
inherited
disposeStructWithOpUnslotted<D extends RaylibStruct<D>>(D struct, void fn(StructPointer<D> ptr)) → void
Disposes struct, invokes fn with its underlying pointer, and then unslots the temporary allocation backing the pointer, if any.
inherited
enableSyncing(bool sync) → void
Enables or disables struct sync-back after C calls. See RaylibModule.disableSync.
load() → void
Override to perform one-time module initialization.
override
logError(Object? message) → void
inherited
logInfo(Object? message) → void
inherited
logWarn(Object? message) → void
inherited
nextId() → int
Returns a monotonically increasing ID, used to generate unique slot keys.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onDispose(void fn()) → void
Registers fn to be called when this module is disposed.
inherited
run<T>(String name(), T f()) → T
Executes f, logging its label (and optionally timing it) when debug is enabled and the label passes all filters.
inherited
scalarAlloc<Y extends RType>() → RaylibTempScalarAllocator<dynamic, RType>?
Returns the struct allocator registered under struct type X.
structAlloc<X extends RaylibStruct<X>>() → RaylibTempStructAllocator<X>?
Returns the struct allocator registered under struct type X.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited