MaterialD class

Material, includes shader and maps

Inheritance

Constructors

MaterialD({StructPointer<MaterialD>? op, ShaderD? shader, List<MaterialMapD>? maps, List<double>? params})
MaterialD.zero()
factory

Properties

$state → RaylibTempStructState
Per-instance allocation state tracking slot keys, disposal, and identity.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
maps ↔ StructLiveListStruct<MaterialMapD>
Material maps array (MAX_MATERIAL_MAPS)
getter/setter pair
mapsCount → int
Number of components in the maps buffer.
no setter
op ↔ StructPointer<MaterialD>?
The C-owned or RaylibTemp-owned typed pointer for this struct, if any.
getter/setter pairinherited
params ↔ StructLiveList<double, RFloat>
Material generic parameters (if required)
getter/setter pair
paramsCount → int
Number of components in the params array.
no setter
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shader ↔ ShaderD
Material shader
getter/setter pair
structIsDisposed → bool
Whether structMarkDisposed has been called on this instance.
no setterinherited
structName → String
The Dart-side type name of this struct
no setterinherited

Methods

clone() → MaterialD
Returns a deep copy of this instance, preserving op if present.
override
copy() → MaterialD
Returns a deep copy of this instance without op.
inherited
getOp() → StructPointer<MaterialD>
Returns op, throwing a descriptive StateError if unavailable or this instance RaylibTempStructState.isDisposed.
inherited
getOpAndDispose() → StructPointer<MaterialD>
Returns op and immediately disposes this struct.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setDart(MaterialD o) → MaterialD
Copies the fields of o into this instance.
override
signature() → String
Returns a human-readable representation of this struct.
override
structAllocateInto(RaylibTemp<RaylibBase> temp, MemoryPointer<RType> p, String key) → void
Allocates nested pointers into temp under key as needed.
override
structMarkDisposed() → void
Marks this instance as disposed and clears op.
inherited
structOnOp(void callback(StructPointer<MaterialD> p)) → void
Calls callback with op if it is set, otherwise no-ops.
inherited
structReadFrom(MemoryPointer<RType> p) → void
override
structSetTag(String newTag) → MaterialD
Sets RaylibTempStructState.tag to newTag.
inherited
structSyncFromMemory() → void
Syncs all fields from the memory. Requires op.
inherited
structSyncToMemory() → void
Syncs all fields to the memory. Requires op.
inherited
structWriteInto(MemoryPointer<RType> p) → void
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Properties

BASE_mapsCount → int
Number of components in the maps buffer.
no setter
BASE_paramsCount → int
Number of components in the params array.
no setter
field_maps → StructPointerValueField<List<MaterialMapD>, RArray<RStruct>>
Field descriptor for maps.
final
field_params → StructValueField<List<double>, RArray<RFloat>>
Field descriptor for params.
final
field_shader → StructValueField<ShaderD, RStruct>
Field descriptor for shader.
final
struct → StructType<MaterialD>
Describes the raw memory layout, construction, and pointer representation of this struct type.
final
structLayout → StructLayout<MaterialField>
Raw memory layout of this object.
final