UpdateModelAnimation method
Implementation
@override
void UpdateModelAnimation(
ModelD model,
ModelAnimationD anim,
num frame,
) => run(
() => RaylibDebugLabels.UpdateModelAnimation(model, anim, frame),
() => rl.Core.UpdateModelAnimation(
rl.Temp.Model$.Ref1(model).ref,
rl.Temp.ModelAnimation$.Ref1(anim).ref,
frame.toInt(),
),
);