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setC(ShaderC o)
→ Pointer<ShaderC>
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Available on Pointer<ShaderC>,
provided by the ShaderCPEx extension
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setD(ShaderD o)
→ Pointer<ShaderC>
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Available on Pointer<ShaderC>,
provided by the ShaderCPEx extension
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toD()
→ ShaderD
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Available on Pointer<ShaderC>,
provided by the ShaderCPEx extension