ModelD class

Inheritance

Constructors

ModelD({Pointer<ModelC>? originalPointer, MatrixD? transform, List<MeshD>? meshes, List<MaterialD>? materials, List<int>? meshMaterial, List<BoneInfoD>? bones, List<TransformD>? bindPose})
ModelD.zero()
factory

Properties

allocKey String
no setterinherited
bindPose List<TransformD>
getter/setter pair
boneCount int
no setter
bones List<BoneInfoD>
getter/setter pair
cStructName String
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
internalId int
no setterinherited
isDisposed bool
no setterinherited
materialCount int
no setter
materials List<MaterialD>
getter/setter pair
meshCount int
no setter
meshes List<MeshD>
getter/setter pair
meshMaterial List<int>
getter/setter pair
originalPointer Pointer<ModelC>?
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structName String
no setterinherited
tag String
no setterinherited
transform MatrixD
getter/setter pair

Methods

allocateInto(RaylibTemp temp, Pointer<ModelC> p, String key) → void
override
allocatePointer(RaylibTemp temp, String key, [int count = 1]) Pointer<ModelC>
override
clone() ModelD
override
copy() ModelD
inherited
getOriginalPointer() Pointer<ModelC>
inherited
getOriginalPointerAndDispose() Pointer<ModelC>
inherited
markDisposed() → void
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onOriginalPointer(void callback(Pointer<ModelC> p)) → void
inherited
setC(ModelC o) ModelD
override
setD(ModelD o) ModelD
override
setTag(String newTag) ModelD
inherited
signature() String
override
syncInto(RaylibTemp temp, Pointer<ModelC> p, String key) → void
override
toC(RaylibTemp temp, String key) Pointer<ModelC>
inherited
toString() String
A string representation of this object.
inherited
writeInto(ModelC p) → void
override

Operators

operator ==(Object other) bool
The equality operator.
inherited