setD method
Implementation
@override
ModelD setD(ModelD o) {
originalPointer ??= o.originalPointer;
transform.setD(o.transform);
meshes = .from(o.meshes);
materials = .from(o.materials);
meshMaterial = .from(o.meshMaterial);
bones = .from(o.bones);
bindPose = .from(o.bindPose);
return this;
}