drawModel function

void drawModel(
  1. Model model,
  2. Vector3 position,
  3. double scale,
  4. Color tint,
)

Draw a model (with texture if set).

Implementation

void drawModel(Model model, Vector3 position, double scale, Color tint) {
  return library.DrawModel(model.ref, position.ref, scale, tint.ref);
}