RenderTexture class
RenderTexture, fbo for texture rendering.
Constructors
- RenderTexture.fromRef(RenderTexture ref)
- Construct RenderTexture from native reference.
Properties
- depth → Texture
-
Depth buffer attachment texture
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → int
-
OpenGL framebuffer object id.
no setter
- ref ↔ RenderTexture
-
Native reference.
latefinalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- texture → Texture
-
Color buffer attachment texture.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited