GamepadButton enum

Gamepad buttons.

Inheritance

Constructors

GamepadButton()
const

Values

unknown → const GamepadButton

Unknown button, just for error checking.

leftFaceUp → const GamepadButton

Gamepad left DPAD up button.

leftFaceRight → const GamepadButton

Gamepad left DPAD right button.

leftFaceDown → const GamepadButton

Gamepad left DPAD down button.

leftFaceLeft → const GamepadButton

Gamepad left DPAD left button.

rightFaceUp → const GamepadButton

Gamepad right button up (i.e. PS3: Triangle, Xbox: Y).

rightFaceright → const GamepadButton

Gamepad right button right (i.e. PS3: Square, Xbox: X).

rightFaceDown → const GamepadButton

Gamepad right button down (i.e. PS3: Cross, Xbox: A).

rightFaceLeft → const GamepadButton

Gamepad right button left (i.e. PS3: Circle, Xbox: B).

leftTrigger1 → const GamepadButton

Gamepad top/back trigger left (first), it could be a trailing button.

leftTrigger2 → const GamepadButton

Gamepad top/back trigger left (second), it could be a trailing button.

rightTrigger1 → const GamepadButton

Gamepad top/back trigger right (one), it could be a trailing button.

rightTrigger2 → const GamepadButton

Gamepad top/back trigger right (second), it could be a trailing button.

middleLeft → const GamepadButton

Gamepad center buttons, left one (i.e. PS3: Select).

middle → const GamepadButton

Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX).

middleRight → const GamepadButton

Gamepad center buttons, right one (i.e. PS3: Start).

leftThumb → const GamepadButton

Gamepad joystick pressed button left.

rightThumb → const GamepadButton

Gamepad joystick pressed button right.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<GamepadButton>
A constant List of the values in this enum, in order of their declaration.