SpriteComponent class
Constructors
- SpriteComponent.new(Sprite sprite, [Transform? transform])
Properties
Methods
-
getParent(
) → Entity -
inherited
-
getTransform(
) → Transform -
inherited
-
init(
) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
render(
Screen screen) → void -
override
-
setParent(
Entity parent) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
Input input) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited