Transform class
Constructors
- Transform.new([Vector3? pos, Quaternion? rot, Vector3? scale])
Properties
- dontUseParent ↔ bool
-
getter/setter pair
- forceUpdate ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- parentMatrix ↔ Matrix4
-
getter/setter pair
- pos ↔ Vector3
-
getter/setter pair
- rot ↔ Quaternion
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ Vector3
-
getter/setter pair
- transformMatrix ↔ Matrix4
-
getter/setter pair
Methods
-
backward(
) → Vector3 -
forward(
) → Vector3 -
fromMatrix(
Matrix4 matrix) → Transform -
left(
) → Vector3 -
move(
Vector3 dir, double amt, [Vector3? frozenAxis]) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
position(
Vector3 pos) → void -
right(
) → Vector3 -
rotate(
Vector3 axis, double angle) → void -
setParent(
Transform parent) → void -
toString(
) → String -
A string representation of this object.
inherited
-
up(
) → Vector3 -
updateTransform(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited