Screen class
Constructors
- Screen.new(RenderingContext gl, Camera camera)
Properties
- camera ↔ Camera
-
getter/setter pair
- colorLocation1 ↔ UniformLocation
-
getter/setter pair
- colorLocation2 ↔ UniformLocation
-
getter/setter pair
- colorLocation3 ↔ UniformLocation
-
getter/setter pair
- colorLocation4 ↔ UniformLocation
-
getter/setter pair
- gl ↔ RenderingContext
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- posLocation ↔ int
-
getter/setter pair
- projTransformLocation ↔ UniformLocation
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ double
-
getter/setter pair
- screenTransformLocation ↔ UniformLocation
-
getter/setter pair
- texLocation ↔ int
-
getter/setter pair
- texTransformLocation ↔ UniformLocation
-
getter/setter pair
- viewTransformLocation ↔ UniformLocation
-
getter/setter pair
- worldTransformLocation ↔ UniformLocation
-
getter/setter pair
Methods
-
drawSprite(
Sprite sprite, Transform transform) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
-
colours
↔ List<
int> -
getter/setter pair
- renderingMode ↔ int
-
getter/setter pair