Buffers topic
2-dimensional views of pixel data are provided by the Buffer type, which
provides a read-only view, with similar functionality to an Iterable
: it can
be extended or mixed-in as a base class provided the necessary methods are
implemented.
final class MyBuffer extends Buffer<int> {
@override
PixelFormat<int, void> get format => myFormat;
@override
int get width => 640;
@override
int get height => 480;
/* ... rest of the class implementation ... */
}
In most cases, a concrete Pixels instance will be used to represent pixel data, which is a buffer that can be read from and written to and guarantees fast access to linearly stored pixel data. For example, the IntPixels class stores pixel data as a list of integers, and Float32x4Pixels stores pixel data as a 32x4 matrix of floating-point values.
// Creating a 320x240 pixel buffer with the default `abgr8888` format.
final pixels = new IntPixels(320, 240);
// Setting the pixel at (10, 20) to red.
pixels.set(Pos(10, 20), abgr8888.red);
Writing data
The set
method is not the only way to write data to a buffer:
clear
: Clears a region to thezero
value.fill
: Fills a region with a pixel value.copyFrom
: Copies pixel data from another buffer.
For example, to fill the entire buffer with red:
pixels.fill(abgr8888.red);
Pixels also support alpha blending; see blending for more information.
Reading data
Reading data from a buffer is done using the get
method:
final pixel = pixels.get(Pos(10, 20));
The get
method is not the only way to read data from a buffer:
Converting data
Many operations in Pxl can automatically convert between different pixel formats as needed.
To lazily convert buffers, use the mapConvert
method:
final abgr8888Pixels = IntPixels(320, 240);
final rgba8888Buffer = abgr8888Pixels.mapConvert(rgba8888);
To copy the actual data, use IntPixels.from or Float32x4Pixels.from:
final rgba8888Pixels = IntPixels.from(abgr8888Pixels);
Classes
-
Buffer<
T extends Object?> Buffers -
A 2-dimensional view of pixel data
T
in memory. -
Buffer<
T extends Object?> Buffers -
A 2-dimensional view of pixel data
T
in memory. - Float32x4Pixels Buffers
- A 2-dimensional buffer of multi-channel floating point pixel data in memory.
- Float32x4Pixels Buffers
- A 2-dimensional buffer of multi-channel floating point pixel data in memory.
- IntPixels Buffers
- A 2-dimensional buffer of integer-based pixel data in memory.
- IntPixels Buffers
- A 2-dimensional buffer of integer-based pixel data in memory.
-
Pixels<
T> Buffers Blending - A 2-dimensional buffer of pixel data in memory.
-
Pixels<
T> Buffers Blending - A 2-dimensional buffer of pixel data in memory.