AnimationResponse class
Animation types.
Constructors
-
AnimationResponse({required Input<
AnimationEndResponse> animationEnd, required Input<AnimationFadeResponse> animationFade, required Input<AnimationStaticResponse> animationStatic}) -
Creates a new AnimationResponse.
animationEndEnd previous animation.animationFadeDisplay overlay object with fade animation.animationStaticDisplay static overlay object.const -
AnimationResponse.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
animationEnd
→ Input<
AnimationEndResponse> -
End previous animation.
final
-
animationFade
→ Input<
AnimationFadeResponse> -
Display overlay object with fade animation.
final
-
animationStatic
→ Input<
AnimationStaticResponse> -
Display static overlay object.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited