Tile class

A single tile in the mosaic. The placement and size of the tile are configurable.

Constructors

Tile({Input<int>? height, Input<Widget>? widget, Input<int>? width, Input<int>? xPos, Input<int>? yPos})
Creates a new Tile. height The height of the tile, measured in grid blocks. Tiles must have a minimum height of 1. widget The informational widget contained in the tile. For example an XyChart. width The width of the tile, measured in grid blocks. Tiles must have a minimum width of 1. xPos The zero-indexed position of the tile in grid blocks relative to the left edge of the grid. Tiles must be contained within the specified number of columns. x_pos cannot be negative. yPos The zero-indexed position of the tile in grid blocks relative to the top edge of the grid. y_pos cannot be negative.
const
Tile.fromMap(Map<String, dynamic> map)
factory

Properties

hashCode → int
The hash code for this object.
no setterinherited
height → Input<int>?
The height of the tile, measured in grid blocks. Tiles must have a minimum height of 1.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → Input<Widget>?
The informational widget contained in the tile. For example an XyChart.
final
width → Input<int>?
The width of the tile, measured in grid blocks. Tiles must have a minimum width of 1.
final
xPos → Input<int>?
The zero-indexed position of the tile in grid blocks relative to the left edge of the grid. Tiles must be contained within the specified number of columns. x_pos cannot be negative.
final
yPos → Input<int>?
The zero-indexed position of the tile in grid blocks relative to the top edge of the grid. y_pos cannot be negative.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() → Map<String, dynamic>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited