ResourceStatusResponse class
ResourceStatus describes why a cluster or node pool has a certain status. (e.g., ERROR or DEGRADED).
Constructors
-
ResourceStatusResponse({required Input<
List< conditions, required Input<ResourceConditionResponse> >String> errorMessage}) -
Creates a new ResourceStatusResponse.
conditionsResourceCondition provide a standard mechanism for higher-level status reporting from controller.errorMessageHuman-friendly representation of the error message from controller. The error message can be temporary as the controller controller creates a cluster or node pool. If the error message persists for a longer period of time, it can be used to surface error message to indicate real problems requiring user intervention.const -
ResourceStatusResponse.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
conditions
→ Input<
List< ResourceConditionResponse> > -
ResourceCondition provide a standard mechanism for higher-level status reporting from controller.
final
-
errorMessage
→ Input<
String> -
Human-friendly representation of the error message from controller. The error message can be temporary as the controller controller creates a cluster or node pool. If the error message persists for a longer period of time, it can be used to surface error message to indicate real problems requiring user intervention.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited