ResourceConditionResponse class
ResourceCondition provides a standard mechanism for higher-level status reporting from controller.
Constructors
-
ResourceConditionResponse({required Input<
String> lastTransitionTime, required Input<String> message, required Input<String> reason, required Input<String> state, required Input<String> type}) -
Creates a new ResourceConditionResponse.
lastTransitionTimeLast time the condition transit from one status to another.messageHuman-readable message indicating details about last transition.reasonMachine-readable message indicating details about last transition.statestate of the condition.typeType of the condition. (e.g., ClusterRunning, NodePoolRunning or ServerSidePreflightReady)const -
ResourceConditionResponse.fromMap(Map<
String, dynamic> map) -
factory
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
lastTransitionTime
→ Input<
String> -
Last time the condition transit from one status to another.
final
-
message
→ Input<
String> -
Human-readable message indicating details about last transition.
final
-
reason
→ Input<
String> -
Machine-readable message indicating details about last transition.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
→ Input<
String> -
state of the condition.
final
-
type
→ Input<
String> -
Type of the condition. (e.g., ClusterRunning, NodePoolRunning or ServerSidePreflightReady)
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited