JobTemplateConfigOverlayAnimationAnimationFade class
Constructors
-
JobTemplateConfigOverlayAnimationAnimationFade({Input<
String?> ? endTimeOffset, required Input<String> fadeType, Input<String?> ? startTimeOffset, Input<JobTemplateConfigOverlayAnimationAnimationFadeXy?> ? xy}) -
Creates a new JobTemplateConfigOverlayAnimationAnimationFade.
endTimeOffsetThe time to end the fade animation, in seconds.fadeTypeRequired. Type of fade animation:FADE_INorFADE_OUT.startTimeOffsetThe time to start the fade animation, in seconds.xyNormalized coordinates based on output video resolution.const -
JobTemplateConfigOverlayAnimationAnimationFade.fromMap(Map<
String, dynamic> map) -
factory
Properties
-
endTimeOffset
→ Input<
String?> ? -
The time to end the fade animation, in seconds.
final
-
fadeType
→ Input<
String> -
Required. Type of fade animation:
FADE_INorFADE_OUT. The possible values are:final - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
startTimeOffset
→ Input<
String?> ? -
The time to start the fade animation, in seconds.
final
-
xy
→ Input<
JobTemplateConfigOverlayAnimationAnimationFadeXy?> ? -
Normalized coordinates based on output video resolution.
Structure is documented below.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toMap(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited