fadeType property
Required. Type of fade animation: FADE_IN or FADE_OUT.
The possible values are:
FADE_TYPE_UNSPECIFIED: The fade type is not specified.FADE_IN: Fade the overlay object into view.FADE_OUT: Fade the overlay object out of view. Possible values are:FADE_TYPE_UNSPECIFIED,FADE_IN,FADE_OUT.
Implementation
final pulumi.Input<String> fadeType;