updateParticles abstract method

void updateParticles(
  1. List<Particle> particles,
  2. Size bounds, {
  3. GravityConfig gravity = const GravityConfig(),
})

Updates all particles' state based on the current simulation frame.

particles - List of all active particles. bounds - Current container size for boundary checking. gravity - Optional gravity configuration.

Implementation

void updateParticles(
  List<Particle> particles,
  Size bounds, {
  GravityConfig gravity = const GravityConfig(),
});