CameraNode class

Inheritance

Constructors

CameraNode([dynamic scope = CameraNode.POSITION])

Properties

constant ↔ bool
getter/setter pairinherited
generateLength ↔ int
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
inputType ↔ dynamic
getter/setter pairinherited
nodeType ↔ String?
getter/setter pairinherited
object3d ↔ dynamic
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scope ↔ String
getter/setter pairinherited
type → dynamic
no setterinherited
updateType ↔ NodeUpdateType
getter/setter pairinherited
uuid ↔ String
getter/setter pairinherited
value ↔ dynamic
getter/setter pairinherited
w ↔ dynamic
getter/setter pairinherited
xyz ↔ dynamic
getter/setter pairinherited

Methods

build(NodeBuilder builder, [dynamic output = null]) → dynamic
inherited
generate([dynamic builder, dynamic output]) → dynamic
override
getHash([dynamic builder]) → dynamic
inherited
getNodeType([dynamic builder, dynamic output]) → dynamic
override
getProperty(String name) → dynamic
inherited
getUpdateType([dynamic builder]) → dynamic
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited
update([dynamic frame]) → dynamic
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

NORMAL_MATRIX → const String
POSITION → const String
PROJECTION_MATRIX → const String
VIEW_MATRIX → const String
VIEW_POSITION → const String
WORLD_MATRIX → const String