Refractor class

Inheritance

Constructors

Refractor(BufferGeometry? geometry, [Map<String, dynamic>? options])

Properties

autoUpdate bool
getter/setter pairinherited
background ↔ dynamic
getter/setter pairinherited
bindMatrix Matrix4?
getter/setter pairinherited
camera PerspectiveCamera
getter/setter pair
castShadow bool
getter/setter pairinherited
children List<Object3D>
getter/setter pairinherited
count int?
getter/setter pairinherited
customDepthMaterial Material?
  • Custom depth material to be used when rendering to the depth map. Can only be used in context of meshes.
    • When shadow-casting with a DirectionalLight or SpotLight, if you are (a) modifying vertex positions in
      • the vertex shader, (b) using a displacement map, (c) using an alpha map with alphaTest, or (d) using a
      • transparent texture with alphaTest, you must specify a customDepthMaterial for proper shadows.
  • getter/setter pairinherited
    customDistanceMaterial Material?
    getter/setter pairinherited
    environment Texture?
    getter/setter pairinherited
    extra Map<String, dynamic>
    getter/setter pairinherited
    frustumCulled bool
    getter/setter pairinherited
    geometry BufferGeometry?
    getter/setter pairinherited
    hashCode int
    The hash code for this object.
    no setterinherited
    height double
    getter/setter pair
    id int
    getter/setter pairinherited
    instanceColor BufferAttribute<NativeArray<num>>?
    getter/setter pairinherited
    instanceMatrix InstancedBufferAttribute?
    getter/setter pairinherited
    isImmediateRenderObject bool
    getter/setter pairinherited
    isRefractor bool
    final
    layers ↔ dynamic
    getter/setter pairinherited
    material ↔ dynamic
    getter/setter pairinherited
    matrix Matrix4
    getter/setter pairinherited
    matrixAutoUpdate bool
    getter/setter pairinherited
    matrixWorld Matrix4
    getter/setter pairinherited
    matrixWorldNeedsUpdate bool
    getter/setter pairinherited
    modelViewMatrix Matrix4
    getter/setter pairinherited
    morphTargetDictionary Map<String, dynamic>?
    getter/setter pairinherited
    morphTargetInfluences List<num>?
    getter/setter pairinherited
    name String
    getter/setter pairinherited
    normalMatrix Matrix3
    getter/setter pairinherited
    onBeforeRender Function?
    getter/setter pairinherited
    overrideMaterial Material?
    getter/setter pairinherited
    parent Object3D?
    getter/setter pairinherited
    position Vector3
    getter/setter pairinherited
    quaternion Quaternion
    getter/setter pairinherited
    receiveShadow bool
    getter/setter pairinherited
    renderOrder int
    getter/setter pairinherited
    renderTarget WebGLRenderTarget
    getter/setter pair
    rotation Euler
    getter/setter pairinherited
    runtimeType Type
    A representation of the runtime type of the object.
    no setterinherited
    scale Vector3
    getter/setter pairinherited
    skeleton Skeleton?
    getter/setter pairinherited
    tag String?
    getter/setter pairinherited
    type String
    getter/setter pairinherited
    up Vector3
    getter/setter pairinherited
    userData Map<String, dynamic>
    getter/setter pairinherited
    uuid String
    getter/setter pairinherited
    visible bool
    getter/setter pairinherited
    width double
    getter/setter pair

    Methods

    add(Object3D? object) Object3D
    inherited
    addAll(List<Object3D> objects) Object3D
    inherited
    addEventListener(String type, Function listener) → void
    inherited
    applyMatrix4(Matrix4 matrix) → void
    inherited
    applyQuaternion(Quaternion q) Object3D
    inherited
    attach(Object3D object) Object3D
    inherited
    clear() Object3D
    inherited
    clearListeners() → void
    inherited
    clone([bool? recursive = true]) Mesh
    inherited
    copy(Object3D source, [bool? recursive]) Mesh
    inherited
    dispatchEvent(Event event) → void
    inherited
    dispose() → void
    override
    extractFromCache(Map<String, dynamic> cache) List<Map<String, dynamic>>
    inherited
    getObjectById(String id) Object3D?
    inherited
    getObjectByName(String name) Object3D?
    inherited
    getObjectByProperty(String name, String value) Object3D?
    inherited
    getProperty(String propertyName) → dynamic
    inherited
    getRenderTarget() WebGLRenderTarget
    getValue(String name) Matrix4?
    inherited
    getWorldDirection(Vector3 target) Vector3
    inherited
    getWorldPosition(Vector3? target) Vector3
    inherited
    getWorldQuaternion(Quaternion target) Quaternion
    inherited
    getWorldScale(Vector3 target) Vector3
    inherited
    hasEventListener(String type, Function? listener) bool
    inherited
    init() → void
    inherited
    localToWorld(dynamic vector) → dynamic
    inherited
    lookAt(Vector3 position) → void
    inherited
    noSuchMethod(Invocation invocation) → dynamic
    Invoked when a nonexistent method or property is accessed.
    inherited
    onAfterRender({WebGLRenderer? renderer, dynamic scene, Camera? camera, dynamic geometry, dynamic material, dynamic group}) → void
    inherited
    onQuaternionChange() → void
    inherited
    onRotationChange() → void
    inherited
    raycast(Raycaster raycaster, List<Intersection> intersects) → void
    inherited
    remove(Object3D object) Object3D
    inherited
    removeEventListener(String type, Function listener) → void
    inherited
    removeFromParent() Object3D
    inherited
    removeList(List<Object3D> objects) Object3D
    inherited
    rotateOnAxis(dynamic axis, num angle) Object3D
    inherited
    rotateOnWorldAxis(dynamic axis, num angle) Object3D
    inherited
    rotateX(num angle) Object3D
    inherited
    rotateY(num angle) Object3D
    inherited
    rotateZ(num angle) Object3D
    inherited
    serialize(Map<String, dynamic> library, dynamic element, Object3dMeta? meta) → dynamic
    inherited
    setProperty(String propertyName, dynamic value) Object3D
    inherited
    setRotationFromAxisAngle(dynamic axis, num angle) → void
    inherited
    setRotationFromEuler(Euler euler) → void
    inherited
    setRotationFromMatrix(dynamic m) → void
    inherited
    setRotationFromQuaternion(Quaternion q) → void
    inherited
    toJSON({Object3dMeta? meta}) Map<String, dynamic>
    inherited
    toString() String
    A string representation of this object.
    inherited
    translateOnAxis(dynamic axis, num distance) Object3D
    inherited
    translateX(dynamic distance) Object3D
    inherited
    translateY(dynamic distance) Object3D
    inherited
    translateZ(dynamic distance) Object3D
    inherited
    traverse(dynamic callback) → void
    inherited
    traverseAncestors(dynamic callback) → void
    inherited
    traverseVisible(dynamic callback) → void
    inherited
    updateMatrix() → void
    inherited
    updateMatrixWorld([bool force = false]) → void
    inherited
    updateMorphTargets() → void
    inherited
    updateWorldMatrix(bool updateParents, bool updateChildren) → void
    inherited
    worldToLocal(dynamic vector) → dynamic
    inherited

    Operators

    operator ==(Object other) bool
    The equality operator.
    inherited

    Static Properties

    refractorShader Map<String, dynamic>
    getter/setter pair