Skeleton class
Properties
-
boneInverses
↔ List<
Matrix4> -
getter/setter pair
- boneMatrices ↔ Float32Array
-
getter/setter pair
-
bones
↔ List<
Bone> -
getter/setter pair
- boneTexture ↔ DataTexture?
-
getter/setter pair
- boneTextureSize ↔ int
-
getter/setter pair
- frame ↔ num
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- uuid ↔ String
-
getter/setter pair
Methods
-
calculateInverses(
) → void -
clone(
) → Skeleton -
computeBoneTexture(
) → Skeleton -
dispose(
) → void -
fromJSON(
dynamic json, dynamic bones) → dynamic -
getBoneByName(
dynamic name) → Bone? -
getValue(
String name) → dynamic -
init(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pose(
) → void -
toJSON(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
-
update(
) → void
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited