AgastFeatureDetector class

AgastFeatureDetector is a wrapper around the cv::AgastFeatureDetector.

Inheritance
Available extensions

Constructors

AgastFeatureDetector.create({int threshold = 10, bool nonmaxSuppression = true, AgastDetectorType type = AgastDetectorType.OAST_9_16})
create (int threshold=10, bool nonmaxSuppression=true, AgastFeatureDetector::DetectorType type=AgastFeatureDetector::OAST_9_16)
factory
AgastFeatureDetector.empty()
returns a new AgastFeatureDetector algorithm
factory
AgastFeatureDetector.fromPointer(AgastFeatureDetectorPtr ptr, [bool attach = true])
factory

Properties

defaultName String
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
Whether this object has been disposed.
no setterinherited
isEmpty bool
no setteroverride
nonmaxSuppression bool
getter/setter pair
props List<Object?>
no setterinherited
ptr Pointer<AgastFeatureDetector>
getter/setter pairinherited
ref → AgastFeatureDetector
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
threshold int
getter/setter pair
type AgastDetectorType
getter/setter pair

Methods

detect(Mat src, {VecKeyPoint? keypoints, Mat? mask}) VecKeyPoint
Detect keypoints in an image using AgastFeatureDetector.
override
detectAndCompute(Mat src, Mat mask, {VecKeyPoint? keypoints, Mat? descriptors, bool useProvidedKeypoints = false}) → (VecKeyPoint, Mat)
override
detectAndComputeAsync(Mat src, Mat mask, {Mat? descriptors, VecKeyPoint? keypoints, bool useProvidedKeypoints = false}) Future<(VecKeyPoint, Mat)>

Available on AgastFeatureDetector, provided by the AgastFeatureDetectorAsync extension

DetectAndCompute keypoints and compute in an image using AKAZE.
detectAsync(Mat src, {VecKeyPoint? keypoints, Mat? mask}) Future<VecKeyPoint>

Available on AgastFeatureDetector, provided by the AgastFeatureDetectorAsync extension

Detect keypoints in an image using AgastFeatureDetector.
dispose() → void
Releases the underlying native resources. Idempotent: calling it more than once is safe, but the object must not be used after dispose.
inherited
freeNative() → void
Frees the native resources owned by this object. Subclasses implement the concrete free logic here; callers must use dispose instead.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

finalizer NativeFinalizer
final