Feature2D<T extends Struct> class abstract

Inheritance

Constructors

Feature2D.fromPointer(Pointer<T> ptr)

Properties

defaultName String
no setter
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
Whether this object has been disposed.
no setterinherited
isEmpty bool
no setter
props List<Object?>
no setterinherited
ptr Pointer<T>
getter/setter pairinherited
ref → T
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

detect(Mat src, {VecKeyPoint? keypoints, Mat? mask}) VecKeyPoint
detectAndCompute(Mat src, Mat mask, {VecKeyPoint? keypoints, Mat? descriptors, bool useProvidedKeypoints = false}) → (VecKeyPoint, Mat)
dispose() → void
Releases the underlying native resources. Idempotent: calling it more than once is safe, but the object must not be used after dispose.
inherited
freeNative() → void
Frees the native resources owned by this object. Subclasses implement the concrete free logic here; callers must use dispose instead.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited