OnImageMatrixWidget class

This widget will make everything more easy to edit basics information of a image using native matrix you'll be able to control the brightness, exposure, contrast, saturation, etc.. of a image(or a widget), apply filter and convert this widget into a image(bytes).

This package isn't focused on professional image(widget) editting.

All edit use native code(matrix) and widget(ColorFiltered and ImageFiltered).

Examples:

Editting only one matrix:

body: OnImageMatrixWidget(
  colorFilter: OnImageMatrix.brightness(3.0),
  child: Image.network(
    'https://source.unsplash.com/j0QOYiYwIYE/1600x900',
  ),
),

Applying a filter:

body: OnImageMatrixWidget(
  colorFilter: OnImageFilters.gray1,
  child: Image.network(
    'https://source.unsplash.com/j0QOYiYwIYE/1600x900',
  ),
),

Editting mutiples matrices:

body: OnImageMatrixWidget(
  colorFilter: OnImageMatrix.matrix(
    brightnessAndContrast: 5.0,
    exposure: 1.0,
    saturation: 2.0,
    visibility: 1.0,
  ),
  child: Image.network(
    'https://source.unsplash.com/j0QOYiYwIYE/1600x900',
  ),
),

Using the OnImageMatrixWidget you won't be able to 'get' this widget and convert into a image. To achieve this you will use the OnImageMatrixWidget.builder.

Example:

body: OnImageMatrixWidget.builder(
  controller: _controller, // required
  imageKey: _globalKey, // required
  colorFilter: OnImageMatrix.matrix(
    brightnessAndContrast: 0.0,
    exposure: 0.0,
    saturation: 1.0,
    visibility: 1.0,
  ),
  child: Image.network(
    'https://source.unsplash.com/j0QOYiYwIYE/1600x900',
  ),
),

To save this widget into a image(bytes) use the controller

onTap: () {
  controller.save();
}

To get the bytes:

onTap: () {
  Uint8List imageBytes = controller.imageBytes;
}
Inheritance

Constructors

OnImageMatrixWidget({Key? key, required Widget child, double? blur, TileMode? blurMode, ColorFilter? colorFilter})
This widget will make everything more easy to edit basics information of a image using native matrix you'll be able to control the brightness, exposure, contrast, saturation, etc.. of a image(or a widget), apply filter and convert this widget into a image(bytes).
const
OnImageMatrixWidget.builder({Key? key, required OnImageController? controller, required GlobalKey<State<StatefulWidget>>? imageKey, required Widget child, ImageByteFormat? imageFormat, double? blur, TileMode? blurMode, ColorFilter? colorFilter, bool visible = true})
This widget will make everything more easy to edit basics information of a image using native matrix you'll be able to control the brightness, exposure, contrast, saturation, etc.. of a image(or a widget), apply filter and convert this widget into a image(bytes).
const

Properties

blur double?
blur is the value of how many blur needs to be applyed into the child widget.
final
blurMode TileMode?
blurMode is the mode of how the blur will be applyed into the child widget.
final
child Widget
child is the Widget that will be applyed the filter.
final
colorFilter ColorFilter?
colorFilter is the filter that will be applyed to the child widget.
final
controller OnImageController?
controller is used to call anytime and anywhere the 'save' method.
final
hashCode int
The hash code for this object.
no setterinherited
imageFormat ImageByteFormat?
imageFormat is used when calling saveBytes from OnImageController.
final
imageKey GlobalKey<State<StatefulWidget>>?
imageKey is used to identify the widget when calling saveBytes from OnImageController.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
visible bool
visible is used to control when the child widget will be visible or not..
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _OnImageMatrixWidgetState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited