DistanceJoint class

A distance joint limits the distance between two anchor points on rigid bodies.

Inheritance

Constructors

DistanceJoint.new(JointConfig config, [double minDistance = 0, double maxDistance = 0])
A distance joint limits the distance between two anchor points on rigid bodies.

Properties

addedToIsland bool
Internal
getter/setter pairinherited
allowCollision bool
Whether allow collision between connected rigid bodies or not.
getter/setter pairinherited
anchorPoint1 ↔ Vector3
anchor point on the first rigid body in world coordinate system.
getter/setter pairinherited
anchorPoint2 ↔ Vector3
anchor point on the second rigid body in world coordinate system.
getter/setter pairinherited
getter/setter pairinherited
getter/setter pairinherited
body1 RigidBody?
first body of the constraint.
getter/setter pairinherited
body2 RigidBody?
second body of the constraint.
getter/setter pairinherited
config JointConfig
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
id int?
getter/setter pairinherited
invScale double
getter/setter pairinherited
limitMotor LimitMotor
The limit and motor information of the joint.
getter/setter pair
localAnchorPoint1 ↔ Vector3
anchor point on the first rigid body in local coordinate system.
getter/setter pairinherited
localAnchorPoint2 ↔ Vector3
anchor point on the second rigid body in local coordinate system.
getter/setter pairinherited
name String
getter/setter pairinherited
next Joint?
The next joint in the world.
getter/setter pairinherited
nor ↔ Vector3
getter/setter pair
parent World?
parent world of the constraint.
getter/setter pairinherited
prev Joint?
The previous joint in the world.
getter/setter pairinherited
relativeAnchorPoint1 ↔ Vector3
anchor point on the first rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
relativeAnchorPoint2 ↔ Vector3
anchor point on the second rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
scale double
getter/setter pairinherited
t TranslationalConstraint
getter/setter pair
type JointType
The type of the joint.
getter/setter pairinherited

Methods

attach() → void
Attach the joint from the bodies.
inherited
awake() → void
wake the body
inherited
detach() → void
Detach the joint from the bodies.
inherited
dispose() → void
Dispose of the body
inherited
getPosition() List<Vector3>
get the scaled position of the joint
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
postSolve() → void
Do the post-processing.
override
preSolve(double timeStep, double invTimeStep) → void
Prepare for solving the constraint
override
remove() → void
Remove the body
inherited
setId(int i) → void
set the id of the joint
inherited
setParent(World world) → void
Set the parent of the body
inherited
sleep() → void
Run the sleep function
inherited
solve() → void
Solve the constraint. This is usually called iteratively.
override
toString() String
A string representation of this object.
inherited
updateAnchorPoints() → void
Update all the anchor points.a
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited