LinearConstraint class
A linear constraint for all axes for various joints.
- Inheritance
-
- Object
- Core
- Constraint
- Joint
- LinearConstraint
Constructors
- LinearConstraint(Joint joint)
- A linear constraint for all axes for various joints.
Properties
- a1 ↔ Vec3?
-
getter/setter pair
- a2 ↔ Vec3?
-
getter/setter pair
- addedToIsland ↔ bool
-
Internal
getter/setter pairinherited
- allowCollision ↔ bool
-
Whether allow collision between connected rigid bodies or not.
getter/setter pairinherited
- anchorPoint1 ↔ Vec3
-
anchor point on the first rigid body in world coordinate system.
getter/setter pairinherited
- anchorPoint2 ↔ Vec3
-
anchor point on the second rigid body in world coordinate system.
getter/setter pairinherited
- ax1x ↔ double?
-
getter/setter pair
- ax1y ↔ double?
-
getter/setter pair
- ax1z ↔ double?
-
getter/setter pair
- ax2x ↔ double?
-
getter/setter pair
- ax2y ↔ double?
-
getter/setter pair
- ax2z ↔ double?
-
getter/setter pair
- ay1x ↔ double?
-
getter/setter pair
- ay1y ↔ double?
-
getter/setter pair
- ay1z ↔ double?
-
getter/setter pair
- ay2x ↔ double?
-
getter/setter pair
- ay2y ↔ double?
-
getter/setter pair
- ay2z ↔ double?
-
getter/setter pair
- az1x ↔ double?
-
getter/setter pair
- az1y ↔ double?
-
getter/setter pair
- az1z ↔ double?
-
getter/setter pair
- az2x ↔ double?
-
getter/setter pair
- az2y ↔ double?
-
getter/setter pair
- az2z ↔ double?
-
getter/setter pair
- b1 ↔ RigidBody?
-
getter/setter pair
- b1Link ↔ JointLink
-
getter/setter pairinherited
- b2 ↔ RigidBody?
-
getter/setter pair
- b2Link ↔ JointLink
-
getter/setter pairinherited
- body1 ↔ RigidBody?
-
first body of the constraint.
getter/setter pairinherited
- body2 ↔ RigidBody?
-
second body of the constraint.
getter/setter pairinherited
- config ↔ JointConfig
-
getter/setter pairinherited
- dd ↔ Mat33?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- i1 ↔ Mat33?
-
getter/setter pair
- i2 ↔ Mat33?
-
getter/setter pair
- id ↔ int?
-
getter/setter pairinherited
- ii1 ↔ Mat33?
-
getter/setter pair
- ii2 ↔ Mat33?
-
getter/setter pair
- impx ↔ double
-
getter/setter pair
- impy ↔ double
-
getter/setter pair
- impz ↔ double
-
getter/setter pair
- invScale ↔ double
-
getter/setter pairinherited
- joint ↔ Joint
-
getter/setter pair
- l1 ↔ Vec3?
-
getter/setter pair
- l2 ↔ Vec3?
-
getter/setter pair
- localAnchorPoint1 ↔ Vec3
-
anchor point on the first rigid body in local coordinate system.
getter/setter pairinherited
- localAnchorPoint2 ↔ Vec3
-
anchor point on the second rigid body in local coordinate system.
getter/setter pairinherited
- m1 ↔ double?
-
getter/setter pair
- m2 ↔ double?
-
getter/setter pair
- name ↔ String
-
getter/setter pairinherited
- next ↔ Joint?
-
The next joint in the world.
getter/setter pairinherited
- p1 ↔ Vec3
-
getter/setter pair
- p2 ↔ Vec3
-
getter/setter pair
- parent ↔ World?
-
parent world of the constraint.
getter/setter pairinherited
- prev ↔ Joint?
-
The previous joint in the world.
getter/setter pairinherited
- r1 ↔ Vec3
-
getter/setter pair
- r1x ↔ double?
-
getter/setter pair
- r1y ↔ double?
-
getter/setter pair
- r1z ↔ double?
-
getter/setter pair
- r2 ↔ Vec3
-
getter/setter pair
- r2x ↔ double?
-
getter/setter pair
- r2y ↔ double?
-
getter/setter pair
- r2z ↔ double?
-
getter/setter pair
- relativeAnchorPoint1 ↔ Vec3
-
anchor point on the first rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
- relativeAnchorPoint2 ↔ Vec3
-
anchor point on the second rigid body in world coordinate system relative to the body's origin.
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ double
-
getter/setter pairinherited
- type ↔ JointType
-
The type of the joint.
getter/setter pairinherited
- vel ↔ double?
-
getter/setter pair
- velx ↔ double?
-
getter/setter pair
- vely ↔ double?
-
getter/setter pair
- velz ↔ double?
-
getter/setter pair
Methods
-
attach(
) → void -
Attach the joint from the bodies.
inherited
-
awake(
) → void -
wake the body
inherited
-
detach(
) → void -
Detach the joint from the bodies.
inherited
-
dispose(
) → void -
Dispose of the body
inherited
-
getPosition(
) → List< Vec3> -
get the scaled position of the joint
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
postSolve(
) → void -
Do the post-processing.
inherited
-
preSolve(
double timeStep, double invTimeStep) → void -
Prepare for solving the constraint
override
-
remove(
) → void -
Remove the body
inherited
-
setId(
int i) → void -
set the id of the joint
inherited
-
setParent(
World world) → void -
Set the parent of the body
inherited
-
sleep(
) → void -
Run the sleep function
inherited
-
solve(
) → void -
Solve the constraint. This is usually called iteratively.
override
-
toString(
) → String -
A string representation of this object.
inherited
-
updateAnchorPoints(
) → void -
Update all the anchor points.a
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited